Your four-week Introduction to AI mini course. Each week has its own page with the lectures, interactive labs, mini games, and assignments for that week. Work through them in order, then take the final quiz to earn your badge.
Sessions run three days a week. The other days are not free days: they are mission days. Every week page lists off-day assignments to complete at home, and they count toward points and prizes.
Core lecture and concepts. Log in on time, cameras welcome, questions expected.
Hands-on challenge day in Kingston. Team activities, competitions, and building together.
Build day. You apply the week's concept to a real project, live with your mentors.
Off-day assignments listed on each week's page. Complete them before the next session.
One card per week. Open a week to find its lectures, its quiz, and its project, all in one place.
Data, models, training, predictions. Fire a signal through a flood-warning neural network.
Learn machine learning from zero, taught through football, with runnable code.
Forecast a real Jamaican stock (NCB) with real prices: baselines, statistics, machine learning.
The live build sprint: ship a hurricane-relief app and pitch it to ten judges.
Gradient descent as a 3D game, a live training lab, and two real predictions.
Tokens, attention, diffusion, prompt engineering, and ethics, with the Token Beach 3D game.
Design thinking to shipped app: guided builds on Lovable, Google AI Studio, Replit, and Canva Code, with prompts, checklists, and safety.
Pick a real Caribbean problem, build an AI solution, demo it in 3 minutes.
The two 3D voxel games from Weeks 5 and 6, one tap away. Both are scored, both teach the real thing.
More labs from the starter mini course, plus its final quiz. Great between weeks.
Pre-teens (ages 5 to 12) have their own hub with games, animations, and a parent learn-along guide for every week.